ABOUT ME
Hello, I am Lisa. After over 10 years of working in various design disciplines, I retrained as a data analyst and am now looking to start out in a new field. I’m a creative and curious person and I enjoy solving problems and finding individually customized and unique solutions.
Throughout my career, I worked on a multitude of projects ranging from branding and visual design to working in teams, designing and developing games and apps. During that time I gained a unique combination of design skills, as well as experience in user testing and the improvement of user experiences. I am excited to bring these skills to the data analytics field and to expand my knowledge to take on new challenges.
DATA
Explorative Data Analysis
Data Cleaning & Preprocessing
Descriptive Analysis
Diagnostic Analysis
Predictive Analysis
Prescriptive Analysis
Data Visualization
Linear Regression
Non-Linear Regression
Clustering
Time Series Analysis
Predictive Modeling
DESIGN
Usability & Design Research
Information Architecture
Wireframing & User Flows
Mock Ups
Prototyping
Usability Testing
Design Thinking
Game Design
Level Design
QA Testing
Testplan Creation
Storytelling
EXPERIENCE
SAP Foundation Level Certification | alfatraining GmbH
Certified October 2023
Data Analytics Certification | CareerFoundry
Start September 2022
Graduated February 2023
BA Game Design |
University of Applied Sciences
Start October 2013
Graduated September 2017
Freelance Interdisciplinary Designer
August 2019 - now | Berlin
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Collaborated with clients to identify design challenges and opportunities in various interdisciplinary fields.
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Applied user-centered design methodologies to develop intuitive user interfaces, game ideas, and visual designs.
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Achieved project goals by utilizing effective communication, problem-solving, and organizational skills.
Junior UX/UI Designer | Lakehaus Inc.
August 2018 - July 2019 | Berlin
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Designed and developed a mobile app that allowed users to connect and interact by playing games and chatting.
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Worked as part of a startup team, taking on responsibilities such as designing and implementing user interfaces, creating click prototypes, and devising simple game concepts. Organized and participated in user testing, evaluating its results to improve the app.
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Gained valuable experience in UI/UX design, prototyping, and user testing, contributing to the development of a unique mobile app. The user testing helped to identify potential issues and opportunities for improvement, resulting in an optimized and improved product.
Quality Assurance Intern | Deadalic Entertainment
October 2016 - February 2017 | Hamburg
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Challenged to identify and report software defects by developing and executing comprehensive test plans for video game software across multiple platforms.
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Took action to collaborate with game developers and producers to ensure the timely resolution of issues, resulting in a 25% decrease in bug reports and increased user satisfaction.
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Achieved impactful results by documenting and sharing QA best practices with team members, leading to improved testing efficiency and reduced game development time.
Media Designer - Digital & Print | Power Design & Print
August 2008 - September 2013 | Parchim
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Created effective promotional articles and advertising campaigns for SMEs in the digital and print media space.
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Utilized Adobe CC and other industry-related programs to design and produce high-quality media content, working closely with clients to ensure their specific needs and goals were met.
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Increased client satisfaction and successful campaign outcomes, while gaining professional experience and improving organization and teamwork skills.